A menu is an interface
A restaurant menu is not just a list of dishes. It is an interface, a promise, and often a very accurate diagnosis of how clearly a business knows what it is doing. Continue reading
Records, useful links, projects and small observations from the messy middle between products, workflows, tools and internet culture.
A restaurant menu is not just a list of dishes. It is an interface, a promise, and often a very accurate diagnosis of how clearly a business knows what it is doing. Continue reading
DesEngs/ Beautiful stash of resources for design engineers.desengs.com
Photopea/ Basically Photoshop in the browser.photopea.comA lockdown-born internet discovery project for cool, useful, strange or completely unnecessary websites.
ToolFrom Vibes to ProcessTurn a recurring work mess into a one-page process brief people can actually use.
Describe the mess. Get a useful framework to start making sense of it.

An endless walk through impossible architecture, where everything left behind feels like it ceases to exist. Cryptic, desolate, and increasingly beautiful. I understood less than I probably should have, but felt far more than I expected.

Great fashion chaos, weak long-form story. Worth it for the drawings more than the plot architecture.

The classic question — what would you do if you could go back? — handled with Taniguchi's usual emotional precision and weaponised nostalgia.

A 200mph existential chainsaw accident: masterpiece-level chaos in Part 1, then thematically rich but narratively exhausting fraudulence in Part 2. Respectfully, what the hell.

Chaotic, loud, stupid in a way that is clearly doing push-ups. Still reading, still deciding how much of the nonsense is genius.

Trash, class rage and absolutely ridiculous design work. The characters are so loud and defined they almost bully the plot into becoming serious.